J2ME Draw Triangle

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J2ME Draw Triangle

As you already aware of the canvas class and it's use in J2ME application, we are using canvas class to draw the triangle on the screen.

As you already aware of the canvas class and it's use in J2ME application, we are using canvas class to draw the triangle on the screen.

J2ME Draw Triangle

     

As you already aware of the canvas class and it's use in J2ME application, we are using canvas class to draw the triangle on the screen. In this example you will learn how to draw a triangle and filling it with particular color.

 

 

 

 

 

 

Output of the draw triangle application will look like as follow...

Source code to draw a triangle in J2ME

file name DrawTraingle.java 

import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;

public class DrawTraingle extends MIDlet implements CommandListener{
  private Display display;
  private List list;
  private Command ok, exit;
  private CanvasDraw canvasDraw;
  
  public DrawTraingle(){
  canvasDraw = new CanvasDraw();
  display = Display.getDisplay(this);
  list = new List("DrawTraingle", List.IMPLICIT);
  ok = new Command("Draw", Command.OK, 2);
  exit = new Command("Exit", Command.EXIT, 2);
  list.append("Draw Triangle"null);
  list.addCommand(ok);
  list.addCommand(exit);
  list.setCommandListener(this);
  }
  
  public void startApp(){
  display.setCurrent(list);
  }

  public void pauseApp(){}
  
  public void destroyApp(boolean unconditional){
  notifyDestroyed ();
  }

  public void commandAction(Command c, Displayable d){
  int listItemIndex = list.getSelectedIndex();
  if(c == ok){
  display.setCurrent(canvasDraw);
  }else if(c == exit){
  destroyApp(true);
  }
  }

  class CanvasDraw extends Canvas implements CommandListener{
  Command back;

  public CanvasDraw(){
  back = new Command("Back", Command.BACK, 1);
  addCommand(back);
  setCommandListener(this);
  }

  public void paint(Graphics g){
  g.setColor(00255);
  g.fillRect(0,0, getWidth (), getHeight ());
  g.setColor(25500);

  g.drawString("Draw Traingle", getWidth () 25, Graphics.HCENTER | Graphics.TOP);
  g.fillTriangle(getWidth() 41009018018090);
  }

  public void commandAction (Command c, Displayable d){
  if(c == back){
  display.setCurrent(list);
  }
  }
  }
}

 

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