In this section, we will discuss the OOPs concepts along with fundamentals used to develop the java applications and programs.
Java as an Object Oriented Language
Introduction: In this section, we will
discuss the OOPs concepts along with their role in developing
the java applications and programs.
OOP stands for Object
Oriented Programming. This is a technique used
to develop programs revolving around the real world entities. In OOPs programming model,
programs are developed around data rather than actions and logics.
In OOPs, every real life object has properties and behavior. which is achieved through the class and object creation. They contains properties
(variables of some type) and behavior (methods).
OOPs provides a better
flexibility and compatibility for developing large applications.
There are four main pillars of an Object
Oriented Programming Language :
- Inheritance:
Inheritance provide the facility to drive one class by another using simple syntax. You can say that it is a process of creating new class and use the behavior of the existing class by extending them for reuse the existing code and adding the additional features as you need. It also use to manage and make well structured software.
- Encapsulation:
Encapsulation is the ability to bundle the property and method of the object and also operate them. It is the mechanism of combining the information and providing the abstraction as well.
- Polymorphism:
As the name suggest one name multiple form, Polymorphism is the way that provide the different functionality by the functions having the same name based on the signatures of the methods. There are two type of polymorphism first is run-time polymorphism and second is compile-time polymorphism.
- Dynamic binding:
It is the way that provide the maximum functionality to a program for a specific type at runtime. There are two type of binding first is dynamic binding and second is static binding.
As the languages like C, C++ fulfills the above four characteristics yet they are not fully object oriented languages because they are structured as well as object oriented languages. But in case of java, it is a fully Object Oriented language because object is at the outer most level of data structure in java. No stand alone methods, constants, and variables are there in java. Everything in java is object even the primitive data types can also be converted into object by using the wrapper class.
Class: A class defines the properties and behavior (variables and methods) that is shared by all its objects. It is a blue print for the creation of objects. The primitive data type and keyword void is work as a class object.
Object: Object is the basic entity of object oriented programming language. Class itself does nothing but the real functionality is achieved through their objects. Object is an instance of the class. It takes the properties (variables) and uses the behavior (methods) defined in the class.
The Encapsulation, Inheritance and Polymorphism are main pillars of OOPs. These have been described below :
Encapsulation:
Encapsulation is the process of
binding together the methods and data variables as a single entity. It keeps both the data and functionality code safe from the outside
world. It hides the data within the class and makes it available only through
the methods. Java provides different accessibility scopes (public,
protected, private ,default) to hide the data from outside. Here we provide a
example in which we create a class "Check" which has a variable "amount"
to store the current amount. Now to manipulate this variable we create a
methods and to set the value of amount we create setAmount() method
and to get the value of amount we create getAmount() method .
Here is the code for "Mainclass" class :
class Check{
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Here the data variable "amount" and methods setAmount() and getAmount() are enclosed together with in a single entity called the "Check" class. These two methods are used to manipulate this variable i.e. set and get the current value of amount.
Here is the output of the example:
C:\roseindia>javac Mainclass.java C:\roseindia>java Mainclass Your current amount is :200 |
Inheritance:
Inheritance allows a class
(subclass) to acquire the properties and behavior of another class (superclass).
In java, a class can inherit only one class (superclass) at a time but a class
can have any number of subclasses. It helps to reuse, customize and enhance the
existing code. So it helps to write a code accurately and reduce the development
time. Java uses extends keyword to extend a class.
Here is the code of the example :
class A{
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In the above example, class B extends class A and so acquires properties and behavior of class A. So we can call method of A in class B.
Here is the output of the example:
C:\roseindia>javac inherit.java C:\roseindia>java inherit Int in A is :6 Int in B is :2 and 5 |
Polymorphism :
Polymorphism allows one interface
to be used for a set of actions i.e. one name may refer to different
functionality. Polymorphism allows a object to accept different requests of a
client (it then properly interprets the request like choosing appropriate
method) and responds according to the current state of the runtime system,
all without bothering the user.
There are two types of polymorphism :
- Compile-time polymorphism
- Runtime Polymorphism
In compiletime Polymorphism, method to be invoked is determined at the compile time. Compile time polymorphism is supported through the method overloading concept in java.
Method overloading means having multiple methods with same name but with different signature (number, type and order of parameters).
Here is the code of the example :
class A{ obj.fun1(2,3);
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Here is the output of the example:
C:\roseindia>javac polyone.java C:\roseindia>java polyone The value of class A is : 2 The value of class B is : 2 and 3 |
In rumtime polymorphism, the method to be invoked is determined at the run time. The example of run time polymorphism is method overriding. When a subclass contains a method with the same name and signature as in the super class then it is called as method overriding.
class A{ |
Here is the output of the example:
C:\roseindia>javac polytwo.java C:\roseindia>java polytwo int in Class A is : 2 int in Class B is : 5 |
In the above program, obj has been declared as A type. In line 1, object of class A is assigned. Now in the next line, fun1(int) of class A will be called. In line 3, obj has been assigned the object of class C so fun1(int) of class C will be invoked in line 4. Now we can understand that same name of the method invokes different functions, defined in different classes, according to the current type of variable "obj". This binding of method code to the method call is decided at run time.