Draw Rectangle in J2ME

In this series of J2ME examples and tutorials, we have introduced you with
it's various features with examples. Now in the given example, you will learn
about creating rectangles in J2ME. Please go through the following
methods which are used to draw a rectangle using J2ME language:
- g.setColor (255, 0, 0);
- g.fillRect (0, 0, getWidth (), getHeight ());
- g.setColor (0, 0, 255);
- g.fillRect (20, 30, 200, 80);
We have defined it to create rectangle and to set the
color of canvas and draw line or box.
Application look like as follows:

Source Code of DrawRectengle.java
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
public class DrawRectengle extends MIDlet {
public void startApp () {
Display.getDisplay (this).setCurrent (new DrawingDemoCanvas ());
}
public void pauseApp () {}
public void destroyApp (boolean forced) {}
}
class DrawingDemoCanvas extends Canvas {
public void paint (Graphics g) {
g.setColor (255, 0, 0);
g.fillRect (0, 0, getWidth (), getHeight ());
g.setColor (0, 0, 255);
g.fillRect (20, 30, 200, 80);
}
}
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