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General
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Locking Issues
User Datagram Protocol or UDP for short is very simple connectionless protocol that can be used to transfer datagram packets in both the direction. Client can send the datagram packets to server and it can also receive the reply from server. UDP does not
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Class
This section explores the concept of a class in reference to object oriented programming techniques. A class defines the properties of objects and methods used to control an object's behavior.
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General
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Classes and Objects
Objects and classes are the fundamental parts of object-orientated programming technique. A class can contains both data as well as methods. A simple class having no method must contain a method known as main() method. Execution of any class starts from t
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Multithreading in Java
So far you would have been learned about a single thread. Lets us know about the concept of multithreading and learn the implementation of it. But before that, lets be aware from the multitasking.
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General
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Checkbox
A checkbox is again a label which is displayed as a pushbutton as shown in the example below. This pushbutton can either be checked or unchecked. Therefore, the state of the checkbox is either true or false. However, the initial state is false which is th
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General
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Canvas
As the name indicates a Canvas is a region where you can draw things such as circles, triangles, ovals or any other shape. Basically it is a graphical component that represents a region.
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General
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Events
In this section, you will learn how to handle events in Java awt. Events are the integral part of the java platform. You can see the concepts related to the event handling through the example and use methods through which you can implement the event dri
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General
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Containers
As discussed earlier a container is a component that can be nested. The most widely used Panel is the Class Panel which can be extended further to partition GUIs. There is a Panel which is used for running the programs. This Panel is known as Class Applet
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