Question: OpenGL ES
I'm a fresh in OpenGL ES2.0, I know the OpenGL ES2.0 is just a standard not a real software lib, and it also the subset of OpenGL. But if I want to recompile this library for my platform can be used, "where" and "how" should I get the original source codes? Does anyone apply the OpenGL ES2.0 source codes for free? Or the only way I have to port the OpenGL to meet the OpenGL ES2.0 standard?