This Java tutorial teaches you about adding the rendering hints to a graphics on the frame. The rendering hints uses the Graphics2D and creates the following image.
Add RenderingHints to a Graphics
This Java tutorial teaches you about adding the rendering hints to a graphics on the frame. The rendering hints uses the Graphics2D and creates the following image.
Description of program:
This program uses the Graphics2D class for rendering hints and draw or construct the given following image.
Description of code:
Graphics2D():
This is the constructor of Graphics2D class that extends the Graphics class
to provide
KEY_ANTIALIASING:
This is an antialiasing hint key.
VALUE_ANTIALIAS_ON:
This is a antialiasing hints values and rendered with it.
setRenderingHint():
This method sets the values in Graphics2D object for rendering algorithm.
GradiantPaint(float x1, float y1, Color col1,
float x2, float y2, Color col2):
This is the constructor of GradiantPaint class that provides a way for
filling the shapes with gradient color pattern. It creates the simple acyclic GradientPaint
object. It takes the following arguments:
x1: This
is the x coordinate of first specified point.
y1: This is the y coordinate
of first specified point.
col1: This is the color of
first specified point.
x2: This is the x coordinate
of second specified point.
y2: This is the y coordinate
of second specified point.
col2: This is the color of
second specified point.
Ellipse2D():
This is the constructor of an abstract class Ellipse2D that defines bounding
rectangle and constructs an ellipse.
transform():
This is the constructor of Transform Class. This is an abstract class that
transform a source tree into a tree result.
Here is the code of program:
import java.awt.*;
|
Output of program: