Paint an Image

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Paint an Image

This section provides you to paint an image on the frame. Paint means draw an image and set its on the frame to the specified location according to its x coordinate and y coordinate.

This section provides you to paint an image on the frame. Paint means draw an image and set its on the frame to the specified location according to its x coordinate and y coordinate.

Paint an Image

     

This section provides you to paint an image on the frame. Paint means draw an image and set its on the frame to the specified location according to its x coordinate and y coordinate.

Description of program:

In this program you will see how to paint an image on the fame to specified location. For this you need images that have to be set on the frame. Here first of all draw a rectangle and set the two images on to rectangle. Paint the rectangle in the yellow color. All drawing process is done using the paint() method. 

Here is the code of program:

import java.awt.*;
import java.awt.event.*;

public class PaintIcon extends Frame{
  Image image;
  public static void main(String[] args) {
  new PaintIcon();
  }
  public PaintIcon(){
  setTitle("Paint an Icon example!");
  setSize(200,200);
  setVisible(true);
  addWindowListener(new WindowAdapter(){
  public void windowClosing(WindowEvent we){
  System.exit(0);
  }
  });
  }
  public void paint(Graphics g){
  Toolkit tool = Toolkit.getDefaultToolkit();
  image = tool.getImage("warning.gif");
  g.drawRect(20,50,100,100);
  g.drawString("Draw Images:",20,40);
  g.setColor(Color.yellow);
  g.fillRect(20,50,100,100);
  g.drawImage(image,30,85,this);
  image = tool.getImage("Tom.gif");
  g.drawImage(image,80,85,this);
  
  }
}

Download this example.

Output of program:

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