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Create Human Face using Graphics
Posted on: January 16, 2010 at 12:00 AM
In this section, you will learn how to create human face using Graphics.

Create Human Face using Graphics

In this section, you will learn how to create human face using Graphics. A Graphics provides contexts that allow an application to draw onto components that are realized on various devices, as well as onto off-screen images. The Graphics class provides several methods through which we have given different shapes to eyes, nose and mouth.

Here is the code:

import java.awt.*;
import java.applet.*;

public class HumanFace extends Applet {
	private int mouseX, mouseY;
	private boolean mouseclicked = false;

	public void init() {
	}

	public void paint(Graphics g) {
		g.drawOval(40, 40, 120, 150);
		g.drawOval(57, 75, 30, 30);
		g.drawOval(110, 75, 30, 30);
		g.fillOval(68, 81, 10, 10);
		g.fillOval(121, 81, 10, 10);
		g.drawLine(100, 100, 100, 117);
		g.fillRect(60, 139, 80, 10);
		if (mouseclicked) {
			g.clearRect(60, 139, 80, 10);
			g.drawArc(70, 100, 60, 60, 0, -180);
			mouseclicked = false;
		}

	}

	public boolean mouseDown(Event e, int x, int y) {
		mouseX = x;
		mouseY = y;
		mouseclicked = true;
		repaint();
		return true;
	}
}

applet.html:

<html>
<body>
<h1>Java Applet Demo</h1>
<applet code=HumanFace.class width=500 height=350>
</applet>
</body>
</html>

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