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Please rate the tutorial - 3DS MAX Modeling Creating a Human Face in 3DS MAX using NURMS Tutorial

 3DS MAX Modeling Creating a Human Face in 3DS MAX using NURMS Tutorial
NURMS (Non Rational Mesh Smooth) or Subdivision Surface technique uses low-polygonal mesh to control the shape of the smooth surface. In this tutorial, George Polevoy demonstrates his favorite techniques for symmetric NURMS modeling and 3D sketching.

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