Up until now, RealAudio was a format that was difficult to come by because you needed to run it off of a special RealAudio server. Now, with the release of the 3.0 player, it's possible to run RealAudio files off of an HTTP server.
Tutorial Details:
HTML Getting Started RealAudio Tutorial
I have up a couple of other tutorials dealing with sounds on the net. I have one on embedding MIDI and other formats of sound, and I have one on using the Meta Refresh dynamic commands for playing different formats. I have stayed away from RealAudio mainly because, in the past, RealAudio couldn't be done straight off of a WWW server. You needed a RealAudio server to run the format.
How Real Audio Works The process of RealAudio was explained to me by two different Internet server tech people. (These guys know words that don't exist in any language). After they explained for a good 15 minutes, they stopped, noticed I had completely glazed over, and decided to give it to me in simple terms. Note that the process is much more involved than this, but here's the general idea. If you put a sound on your WWW page, say a .wav or a midi. You are using what is known as a "helper application" or a "plug in." Either way - you are calling on another piece of software other than the browser itself to play the sound. The problem with that was that it took some time because the entire file has to download - then be loaded into the helper application - then it could play. Depending on download speeds, net congestion, file size, and your modem speed, this could take a long long time.
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