Commercial applications with Java
Commercial applications with Java |
Which Java VM scales best? - JavaWorld - August
1998
Which Java VM scales best? - JavaWorld - August
1998 |
3D graphics programming in
Java, Part 3: OpenGL
3D graphics programming in
Java, Part 3: OpenGL |
RMI over IIOP -
JavaWorld
December 1999
RMI over IIOP -
JavaWorld
December 1999 |
One, two, three,
or n tiers? - JavaWorld January 2000
One, two, three,
or n tiers? - JavaWorld January 2000 |
Create dynamic images in Java servlets - JavaWorld May
2000
Create dynamic images in Java servlets - JavaWorld May
2000 |
Tweak your IO performance
for faster runtime - JavaWorld November
2000
Tweak your IO performance
for faster runtime - JavaWorld November
2000 |
Achieve strong performance with threads,
Part 1
Achieve strong performance with threads,
Part 1 |
Chart a new course with
JFreeChart
Chart a new course with
JFreeChart |
Navigate through
virtual worlds using Java 3D
Navigate through
virtual worlds using Java 3D |
Develop state-of-the-art mobile
games
Develop state-of-the-art mobile
games |
Juggling
JOGL
This article introduces the concepts in JOGL, the Java bindings to OpenGL, that are applicable to 2D gaming. We start with the handling of coordinate spaces and how they\'re scaled from the OpenGL world to the screen. Then we integrated JOGL\'s built-in A |
G (2D graphic library)
G is a generic graphics library built on top of Java 2D in order to make scene graph oriented 2D graphics available to client applications in a high level, easy to use way |
Creating Custom Desktop Components
This article presents a drawing component used by an image-annotation application named JImaging. Some of the JImaging code has already been described in two other articles, titled "Prototyping Desktop Applications" and "Data Models for Desktop Apps." |
HeapAnalyzer
What is HeapAnalyzer?
HeapAnalyzer allows the finding of a possible JavaTM heap leak area through its heuristic search engine and analysis of the Java heap dump in Java applications.
Java heap areas define objects, arrays, and classes.
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Project Looking Glass: Its Architecture and Sneak Preview of the API
Bring a richer user experience to the desktop and to applications, through 3D windowing and visualization capabilities. This article covers Project Looking Glass' main features and API, its basic organization, and the functionality of important classes. |
Getting Started With the Mobile 3D Graphics API for J2ME
This tutorial introduces the Mobile 3D Graphics API for J2ME, JSR 184. The article presents an overview, potential application areas, the differences between JSR 184 and two related APIs, the classes in the new optional package, the programming model, the |
J2ME Wireless Toolkit 2.2
Now available.This version of the toolkit is fully compatible with the Java Technology for the Wireless Industry (JTWI) specification (JSR 185). |
We are providing Downloadable Version of Dyne:bolic 1.3 Linux
We are providing Downloadable Version of Dyne:bolic 1.3 Linux
Dyne:bolic 1.3 Linux
Now Available Dyne:bolic 1.3 CD
We are providing the free downloadable version of Dyne:bolic, which is distributed under GNU public license. You have to pay only |
Buy Slackware 10.0 in India from us. Slackware 10.0 is available with us.
Buy Slackware 10.0 in India from us. Slackware 10.0 is available with us.
Slackware 10 Linux
Now Available Linux Slackware 10 CD's
Slackware 10.0 contains the GNOME 2.6.1 (including a collection of pre-compiled GNOME applications), and KDE 3.2.3, |
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