This is a summary of simple graphics methods in the java.awt.Graphics class for drawing with shapes, colors, text, ...
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This is a summary of simple graphics methods in the java.awt.Graphics class for drawing with shapes, colors, text, ... Other classes define more advanced graphics, eg, javax.swing.Graphics2D. Related classes: Fonts, Images - ImageIcon
java.awt.Graphics Class - Basic drawing methods
Draw on a JPanel. Assume g is a Graphics object, and all variables are type int unless otherwise declared. Angles (int startAngle, arcAngle) are in degrees counterclockwise from 3 o'clock. These methods use (x,y) at the top, left, corner and a width and height of the bounding box (except drawString() and drawLine()).
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