This tutorial will demonstrate one of the methods for creating hand-made lighting effects.
Tutorial Details:
Made Highlight and Shadow Masks
In real life, the clues we are given as to the shape, contours and surface quality of an object come primarily from shading. In the most simplistic case, an object in three dimensions is lighter on the side of the light source and darker on the side opposite the light source. A smooth solid has fewer, broader highlights and shadows than a bumpy object.
A glossy solid has sharper transitions from highlight to base color to shadow, and the highlight washes out the base color faster. In order to imply depth, contour and surface quality, we must create believable tonal transitions that, by their shape, strength and placement imply the qualities of the synthetic object we have made. Highlights, shadows and gradients are the tools our eyes use to make evaluations about objects and surfaces.
Contemporary versions of Photoshop offer some sophisticated options for creating a sense of lighting and environment, including the powerful Filter>Render>Lighting Effects filter and the versatile Layer Effects . Layer Effects offer the artist the great advantage of extreme flexibility because of the variety of effects they offer, and because they remain ?live?, permitting the artist to continually tweek and refine the effect over multiple editing sessions.
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