Name: _________________________________
What is the output from this program?
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// File : methods/exercises/MethodExercises2.java
// Purpse: What is the output?
// Author: Fred Swartz - 2004 September
// Remember:
// * If a method is overloaded (more than one method by the same name),
// choose the one with the same number and types of parameters.
// * Actual parameters (in the call) are evaluated before the method
// is called. This includes making calls within the parameter list.
import javax.swing.*;
class MethodExercises2 {
//=================================================================== main
public static void main(String[] args) {
int n;
output("Greetings");
output(32);
output("Unix era started in ", 1970);
n = add(3, 2);
output("The sum is ", n);
output(something(8, 4));
output("Ulam(20) = ", ulam(20));
output("Ulam(5) = " , ulam(5));
}
//================================================================== output
/** Displays an integer by calling another method. Overloaded, */
static void output(int i) {
output("Result = ", i); // Calls one of the other output methods.
}
//================================================================== output
/** Displays a String, Overloaded. */
static void output(String mess) {
JOptionPane.showMessageDialog(null, mess);
}
//================================================================== output
/** Displays a message and an integer. Overloaded. */
static void output(String message, int i) {
output(message + i); // Calls one of the other output methods.
}
//==================================================================== add
/** Returns the result of adding the first parameter to second. */
static int add(int a, int b) {
return a + b;
}
//============================================================== something
/** Returns something. */
static int something(int a, int b) {
if (a > b) {
return a;
} else {
return b;
}
}
//=================================================================== ulam
/** Computes next value in Ulam sequence. */
static int ulam(int x) {
int result;
if (x%2 == 0) {
result = x / 2; // If number is even, divide it by 2
} else {
result = 3*x + 1; // Odd numbers processed here.
}
return result;
}
}
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