Java Notes
The Mouse
Graphics. If you are are drawing your own graphics (eg, in a JPanel) and need to know where the user clicks, then you need to know about mouse events. You can easily add a mouse listener to a JPanel.
Important Classes and Interfaces
These classes are defined in java.awt.event. The first three are the most commonly used.MouseEvent-- A MouseEvent object is passed to all mouse listeners. The most useful information in a MouseEvent is the x and y coordinates of the mouse cursor.MouseListener- Interface for mouse presses, releases, clicks, enters, and exits.MouseMotionListener- Interface for mouse moves and drags.MouseInputListener- Interface combination of MouseListener and MouseMotionListener.MouseAdapter-- Class useful for writing anonymous listener for mouse button presses, entering, ...MouseMotionAdapter-- Class useful for writing anonymous listener for mouse movement.
Mouse Pages
- MouseListener - Handles presses, releases, clicks, enters, and exits.
- MouseMotionListener - Handles moves and drags.
- Mouse Listeners - How and where to write mouse listeners.
- Mouse Buttons, Modifier Keys - How to check which mouse buttons are pressed.
- Example - MouseTest.java - Example shows mouse coordinates.
- Example - DragDemo.java - Example shows mouse dragging.















