Structural Patterns
Structural Patterns describe how objects and classes can be combined to form larger structures. The difference between class patterns and object patterns is that class patterns describe abstraction using inheritance and describe how it can be used to provide more useful program interface. Object patterns, on other hand, describe how objects can be associated and composed to form larger, more complex structures.
There are seven structural patterns described. They are as follows:
1. Adapter Pattern
2. Bridge Pattern
3. Composite Pattern
4. Decorator Pattern
5. Facade Pattern
6. Flyweight Pattern
7. Proxy Pattern
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