Mobile Gaming

Mobile Gaming

A Mobile Gaming is the best medium of entertainment in the real life because mobile game is user friendly and portable. However,the mobile industry both in gaming and applications is still in its infancy. Developers, manufacturers and carriers are all still working hard to revolutionize the mobile industry and ultimately drive millions of Dollars in revenue. As a result, graphics are getting better and similarly game play is getting better.

MIDP 2 Game Classes
The popularity of Java platform ME and game development has sprouted several carrier and manufacturer specific custom classes supporting the game development. However, the main problem with this is portability, e.g. using Siemens Sprite class make
it difficult for the user to port the game to a Nokia handset, as it requires to re-implement the sprite class.

Release of MIDP 2.0 removed some of these common problems occurred with the game portability. MIDP 2.0 is released with the introduction of five new classes:

_ GameCanvas

_ Sprite

_ Layer

_ LayerManager

_ TiledLayer

With these new game classes the users code potentially become a lot easier issue and now you do not have to implement the custom classes such as Sprite. These classes are now a part of the underlying Java environment on the mobile handset.

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